4/26/10

Busy

Just a heads up: in light of a few things that have been going on in The Real World (and my jumping back and forth between "Six" and a few other things), I anticipate progress on my fics to be slow for the next week or two.

4/21/10

Update and advice

A quick update on my progress with "Six:" I have two and a half chapters completed ahead of schedule as of right now--but they're tentative, at best. I'm going to be doing some weird stuff in the next few chapters, so I'll have to see where it takes me before I'll feel comfortable posting any of it.

Because I am lazy and still haven't finished the stuff I'd planned to post on here (characterization, diction, scene decisions, etc.), I'm going to cop out and pull up a David Marnet article KG linked one day on his LJ. (Which is a bonus because I don't know what I'm talking about half the time, anyway; professional advice trumps anything I could say.) See it here.

It's an article from a screenwriter's perspective on how to write drama. Though not everything in it directly applies to writing, most of it does, and the understanding of several of Marnet's points are essential for good writing.

Along with said posting on LJ came these notes, which I feel obligated to reproduce because they also touch on some issues I hear about fairly often in this fandom:

My favorite excerpts (but you really need to read the whole thing):

QUESTION:WHAT IS DRAMA? DRAMA, AGAIN, IS THE QUEST OF THE HERO TO OVERCOME THOSE THINGS WHICH PREVENT HIM FROM ACHIEVING A SPECIFIC, ACUTE GOAL.

SO: WE, THE WRITERS, MUST ASK OURSELVES OF EVERY SCENE THESE THREE QUESTIONS.

1) WHO WANTS WHAT?
2) WHAT HAPPENS IF HER DON’T GET IT?
3) WHY NOW?


and

HERE ARE THE DANGER SIGNALS. ANY TIME TWO CHARACTERS ARE TALKING ABOUT A THIRD, THE SCENE IS A CROCK OF SHIT.

ANY TIME ANY CHARACTER IS SAYING TO ANOTHER “AS YOU KNOW”, THAT IS, TELLING ANOTHER CHARACTER WHAT YOU, THE WRITER, NEED THE AUDIENCE TO KNOW, THE SCENE IS A CROCK OF SHIT.

DO NOT WRITE A CROCK OF SHIT.

YMMV, as always, but you could do a lot worse than keep the above in mind when trying to write something dramatic. For novels, the standards are a bit looser--you don't *want* every scene to be FULL OF DRAMA. You need to pace it out, build tension, and so on. I also think you can stretch the "two characters talking about a third" when the third is a dramatic figure--think about Al Capone in "The Untouchables." One of the most memorable scenes is Sean Connery telling Kevin Costner in the church "that's how you get Al Capone."

But if you're worried that your story is too flat, not gripping enough in the places where it should be, well, go back and re-read those rules. It's also possible to have a lot of STUFF happening in an action scene and still have it be boring because while it is active, there is no drama. Again, check the points above. What does the character want? What's stopping him/her from getting it?


Happy writing! Hopefully the update to six might maybe possibly perhaps be finished sometime within the next year. Or two weeks.

4/16/10

"The Ambassador" Preview

In light of a few asking about The Ambassador, I've posted the first chapter up on the stories blog. Find it at:

http://jaslazulstories.blogspot.com/2010/04/ambassador-preview.html

This is turning out to be a deep story, even though it started as something half-comedic. It's a thematic story with lots of allusions and careful diction to hint at its message. It is not a romance story, though it might have a few romantic subplots (with whom, I do not yet know; each person I've shown it to sees it spiraling in a different direction). It's pseudo-fanfiction, meaning that it's set in Lylat, playing heavily upon settings like Corneria and upon game events like the Command ending that ends in the settlement of Venom. All the characters, though, are my own.

My biggest issues right now are at the beginning and at my current point, trying to figure out what to do next. There are different ways I could take this story, all of which lending it different themes and plots.

In other words: tell me what you'd like to see, even if it's something silly. Or just say what you think about it--you guys have no idea how much just hearing an opinion sometimes can influence the path of a story. And if you're really good, you can suggest stuff for the beginning (the one that I don't like very much)!

Anyway--in the words of Guardian1: enjoy yourself; I know I do.

4/11/10

Six update

So, uh. Next chapter of "Six" is up. Sorry it took so long, but I took most of this last week off for personal reasons. I'll also be taking most of this next week off for business reasons, so don't expect another update for at least another week or two.

In other news, I've been contemplating writing a short FFIX oneshot/twoshot. I'm going to start it tonight, but who knows? Maybe it'll end up as another thing that never gets in shape or fully written. (I certainly won't finish it tonight, and like I said earlier, this next week will be murderous for me.)